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Package org.bukkit

Removed Classes and Interfaces
GameEvent Represents a generic Mojang game event.
Particle.DustTransition Options which can be applied to a color transitioning dust particles.
RegionAccessor A RegionAccessor gives access to getting, modifying and spawning Biome, BlockState and Entity, as well as generating some basic structures.
Vibration Represents a vibration from a Skulk sensor.
Vibration.Destination  
Vibration.Destination.
BlockDestination
 
Vibration.Destination.
EntityDestination
 
 

Added Interfaces
World.ChunkLoadCallback This is the Legacy API before Java 8 was supported.
 

Changed Classes and Interfaces
Bukkit Represents the Bukkit core, for version and Server singleton handling
Chunk Represents a chunk of blocks
GameRule GameRules dictate certain behavior within Minecraft itself
For more information please visit the Minecraft Wiki
Location Represents a 3-dimensional position in a world.
Material An enum of all material IDs accepted by the official server and client
Nameable  
NamespacedKey Represents a String based key which consists of two components - a namespace and a key.
OfflinePlayer  
Particle  
Registry Represents a registry of Bukkit objects that may be retrieved by NamespacedKey.
Server Represents a server implementation.
Server.Spigot  
Sound An Enum of Sounds the server is able to send to players.
Tag Represents a tag that may be defined by the server or a resource pack to group like things together.
UnsafeValues This interface provides value conversions that may be specific to a runtime, or have arbitrary meaning (read: magic values).
World Represents a world, which may contain entities, chunks and blocks
WorldBorder  
WorldCreator Represents various types of options that may be used to create a world.